Author Topic: Kompjuterski RPG-ovi  (Read 71625 times)

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neomedjeni

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Re: Kompjuterski RPG-ovi
« Reply #2050 on: 26-01-2019, 13:18:08 »
 I to je kraj svim nadanjima da ćemo videti Dragon Age IV. Ili, optimističnije, kraj nadanjima da će tu igru napraviti studio s nazivom "Bioware".  :lol:

Brock Landers

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Re: Kompjuterski RPG-ovi
« Reply #2051 on: 26-01-2019, 13:50:31 »
Тај Антхем је изгледао смртно досадно чак и мени који се врло лако ложим на добру графику. Тешко да ће Биоњаре опет направити неку игру, мислим да ће врло брзо на онај свијет да праве друштво Висцералу.

neomedjeni

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Re: Kompjuterski RPG-ovi
« Reply #2052 on: 05-02-2019, 09:15:31 »
Gamebanshee rivjuisao Grimoire: http://www.gamebanshee.com/reviews/121815-grimoire-heralds-of-the-winged-exemplar-review.html


With its steep learning curve, complexity and lack of eye candy, I find it difficult to recommend Grimoire: Heralds of the Winged Exemplar to any newcomers to the genre. However, if you know your way around a dungeon and are interested in going on a grand adventure where you have to use your head, then Grimorie is the game for you.


Brock Landers

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Re: Kompjuterski RPG-ovi
« Reply #2054 on: 08-02-2019, 17:20:03 »
РПГЦодеџ ис нот амусед, али пустићу друга Неомеђеног да постави линк :-)

Meho Krljic

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Re: Kompjuterski RPG-ovi
« Reply #2055 on: 08-02-2019, 18:37:27 »
Za sada nije strašno i rekao bih da se više tu generalno kritikuje Beamdog po inerciji nego sama ideja da će ove igre izaći na nečistim platformama. Da se razumemo, sve su to Beamdogovci pustili na telefone i tablete još odavno tako da je ovo zapravo manja jeres  :lol:

neomedjeni

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Re: Kompjuterski RPG-ovi
« Reply #2056 on: 09-02-2019, 13:38:41 »

A ja došao da podelim sa vama nešto sasvim drugo.


Tim Kejn, Lionard Bojarski i Game Informer su pokrenuli ozbiljnu kampanju pridobijanja kupaca za The Outer Worlds


https://rpgcodex.net/forums/index.php?threads/the-outer-worlds-feature-at-game-informer-rapid-fire-interview-with-tim-cain-and-leonard-boyarsky.126068/


Kodeksovac zvani Fairfax je na ovoj temi postovao taze informacije o igri koje su ova dvojica podelili sa svetom. Dakle:


Microsoft purchase has no bearing on game.


'Next generation of a throwback RPG.'


Approx 20% of team worked on NV. Approx 3% of team worked on FO1&2.


No 3rd person.


Yes putting gun down.


No radio.


White chocolate is in the game as an enemy (maybe this is just a joke but maybe it's a joke and also an actual thing that's in the game.)


No intelligent aliens, yes alien lifeforms.


There's a day night cycle.


Takes place in our galaxy.


There are 2 'outer worlds' but also moons and dwarf planets and gas giants and space stations and asteroids.


All worlds you travel to have breathable atmosphere. (No needing to get a spacesuit or whatever.)


They are hoping there will be DLC.


There will not be microtransactions.


They're pretty sure there's 4K console support.


Releasing on Steam, PS4 and XBone.


They're 'talking about' NG+.


They're going to look into modding support after shipping.


FTL travel works by getting close to light speed and then 'moving at a discontinuous velocity' to skip past light speed.


Player has to be human.


Physical character creator has presets and sliders. It is possible to make a character that looks like a walking nightmare.


You choose the name of your character; crew members address you as Captain or Boss.


No power armour but there is heavy armour.


You 'effectively' put points into skills at the start of the game, and someone comments on every choice you make.


No morality, yes reputation.


They 'hope' you can beat it without killing anyone. You can beat it having killed everyone.


Joinable factions.


It appears shooting people in different body locations garners an appropriate reaction.


No children in game.


There's hacking, but no minigame.


There's emails in the game but they're not called emails.


Game is funny.


You don't need to have companions.


Each companion has a specific side quest which improves their combat ability.


In Supernova difficulty companions can permanently die.


Companions can't ruin stealth.


You can't romance them because they didn't wanna make romance an option.


Some companions would be 'hard to flirt with.' They declined to answer about whether are the companions were human. Tim's favourite companion is as yet unrevealed. (It's a robot, right? P. sure there's a robot companion.)


They're not yet revealing the name of the spaceship if there is one. You can't upgrade it.


There are laser weapons.


You can't tame any alien creatures, but you can get robots to turn on each other.


They don't have what they're calling 'boss fights' but they have encounters designed to be more difficult.


There's about 24 flaws, you can have 3 in one game, or 4 on hard or 5 on supernova.


Leonard does not believe it contains any fart jokes.


Lots of endings. Ending slides.


They have a solid write up and a couple other ideas for a potential sequel.


No chance of co-op in this or a sequel.


No celebrity cameos in the game at the moment.


Definitely coming out in 2019, Tim Cain guarantees it personally.

Meho Krljic

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Re: Kompjuterski RPG-ovi
« Reply #2057 on: 12-02-2019, 09:46:19 »
The state of BioWare

Pogolem tekst na Polygonu, pa ko voli, nek čita.

Meni se čini da će Anthemu u mnogome presuditi to da je Apex Legends upravo dosegao 25 miliona igrača i da bi to moglo da utiče an uspeh BioWareove igre koju i inače ne hvale mnogo ovi što su igrali bete, ali sačekajmo, vidimo.

Perin

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Re: Kompjuterski RPG-ovi
« Reply #2058 on: 12-02-2019, 13:10:31 »
Obožavam Biowareove igre, ali Anthem me nikad nije interesovao. Igram i DA:I, i tek sada, u drugom-trećem prelazu shvatam koliko je igra manjkava.

Ne znam, ali ukoliko Bioware ne prođe dobro sa Anthem, biće to zadnji ekser u kovčegu...


Sent from my iPhone using Tapatalk

Meho Krljic

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Re: Kompjuterski RPG-ovi
« Reply #2059 on: 12-02-2019, 13:40:51 »
Ali, ako prođe dobro, ima da rade samo Anthem sledećih pet godina... Što se tiče "klasičnog" BioWarea, to je, izgleda. to.

neomedjeni

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Re: Kompjuterski RPG-ovi
« Reply #2060 on: 13-02-2019, 08:38:22 »
https://rpgcodex.net/content.php?id=11097


Još jednom, Codex o pisanju u RPGovima.

neomedjeni

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Re: Kompjuterski RPG-ovi
« Reply #2061 on: 14-02-2019, 09:26:57 »

Meho Krljic

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Re: Kompjuterski RPG-ovi
« Reply #2062 on: 14-02-2019, 09:54:10 »
THQ Nordic luduju sa ovim kupovinama. Ali dobro, lepo, sad kad imaju i licencu za Kingdoms of Amalur, Warhorse može da pravi sledeću igru u tom serijalu  :lol:

Meho Krljic

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Re: Kompjuterski RPG-ovi
« Reply #2063 on: 16-02-2019, 08:43:00 »
Da malo damo protivtežu generalnoj negativnosti oko Anthema:
 
 
 
 Six Hours In, Anthem Has A Lot To Love

Meho Krljic

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Re: Kompjuterski RPG-ovi
« Reply #2064 on: Yesterday at 09:12:12 »
Malopre završih slušanje intervjua sa Brajanom Fargom u Retronauts podkastu gde je pomenuo da se vredno radi na apdejtovanju Bard's Tale 4 kako bi igra bila brža, bolja, jača i ispunila očekivanja onih koji su očekivali itd. itd. itd. A onda vidim ovu vest:

The Bard's Tale 4 is getting a major Director's Cut update in June                                 

neomedjeni

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Re: Kompjuterski RPG-ovi
« Reply #2065 on: Yesterday at 09:17:02 »
https://www.rockpapershotgun.com/2019/02/11/paradox-vampire-game/


Ovo sam propustio pre desetak dana da postavim.


Either Paradox, who these days own Vampire: The Masquerade & World of Darkness publisher White Wolf, are getting into the Netflix & Chill game, or they’re they’re gearing up to reveal a long-awaited follow-up to the legendary Vampire The Masquerade: Bloodlines.