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Mehmete, reaguj!

Started by crippled_avenger, 13-03-2007, 03:16:25

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Nightflier

Sebarsko je da budu gladni.
First 666

Albedo 0


Meho Krljic

Slatko je ovo, al otkud to da je ona bilderka???

Albedo 0

ja zaključio po ovome: Andressa Soares pumping iron

jesam li pogodio ili je greška?

Meho Krljic

Da, izgleda da cepa tegove

Andressa Soares pumping iron

Mada je svakako ne bih okarakterisao kao bilderku, više kao ženu koja voli da bude u formi.   :lol:  Ali ako se takmiči, onda jeste!!!

Meho Krljic


Agota

This is a gift, it comes with a price. Who is the lamb and who is the knife. Midas is king and he holds me so tight. And turns me to gold in the sunlight ...

Meho Krljic

Pa... Eve Online je, rekli bi mnogi, najpametnija MMO igra na svetu. Dejan to igra (ili je igrao) a mislim da se i FatherJape tu pojavljivao, pa nek se oni oglase.

Agota

ja ne igram igrice,slucajno sam naletela na trejler .
ovo je potpuno ludilo,jbg, glupava sam ja za igrice  :(
This is a gift, it comes with a price. Who is the lamb and who is the knife. Midas is king and he holds me so tight. And turns me to gold in the sunlight ...

Meho Krljic

Prvo pravilo kod gledanja trejlera za igre je da se setiš da igra zapravo ne izgleda onako kako je trejler pokazuje  :lol:


Agota

Ma dobro to, nego sam se smorila kad si rekao da je to najpametnija MMO igrica na svetu , pa ja, ja sam jedva presla IV nivo onaj stampedo na Tarzanu.  :)
+ nikad nisam igrala online :oops:
This is a gift, it comes with a price. Who is the lamb and who is the knife. Midas is king and he holds me so tight. And turns me to gold in the sunlight ...

Meho Krljic

Pa, hm.. najpametnija jer ima real money ekonomiju plus njeni dizajneri puštaju igrače da obavljaju najveći deo posla u kreiranju sadržaja...


Agota

Quote from: Meho Krljic on 12-06-2012, 15:05:16
Pa, hm.. najpametnija jer ima real money ekonomiju plus njeni dizajneri puštaju igrače da obavljaju najveći deo posla u kreiranju sadržaja...


Ahaaaa.Pa , jasno.

...cula sam neku bizarnu pricu  vezanu za online ,to se valjda desilo   xrotaeye , uglavnom neki lik Japanac, valjda , je pozajmio nesto nekom drugom  i ovaj  posle nije hteo da mu vrati i ovaj ga roknuo  for real.
This is a gift, it comes with a price. Who is the lamb and who is the knife. Midas is king and he holds me so tight. And turns me to gold in the sunlight ...

Meho Krljic

Ima dosta takvih priča, ali to nije bilo u Eve Online. Eve Online ima ovakve priče:

http://www.cracked.com/blog/the-7-biggest-dick-moves-in-history-online-gaming/

Quote
  EVE Online's universe consists of 350,000 active subscribers piloting customizable space craft around 7,500 solar systems. Putting that many people in space with lasers might sound like an open horizon to awesome, but the players who hang out there created a fully functional free market economy that ends up feeling more like space accountancy. The ad may look like this ...
... but it doesn't tell you that you have to pay for those lasers. To do that, a lot of game play involves your screen looking more like this ...
As with the real-world economy, making a profit in the world of EVE Online is easier if you form corporations. While many spend years working together for mutual gain, others behave a lot like corporations do in the real world. Or at least how they would if they operated in a universe where murder is legal.
For instance, the Guiding Hand Social Club assassinates people for profit and steals their stuff for bonuses. In one instance, they were hired to destroy "Mirial," the CEO of Ubiqua Seraph corporation. While many EVE Online players literally grind rocks for hours to make a profit, the GHSC use the assignment to show everyone what Ocean's Eleven would have been like if it took place in the Star Wars universe. No one has had so much more fun than everyone else playing a game since Michael Jackson suggested Junior Twister.
First, they got jobs with the target corporation and worked their way up the ranks. The primary assassin became second in command of the entire firm because the background checks for imaginary space pilots aren't very good.
Then, after a year of real-time play, they struck harder than Keyser Soze in that one flashback scene where he's played by Fabio. They killed Mirial, emptied the corp's accounts and hangars, stole everything that wasn't bolted down and blew up everything that was, then killed Mirial again because EVE is specifically programmed to let you kill people twice. The first time gives you all the XP and valuable wreckage, but allows the murdered player to escape in a pod. The second does nothing but shout, "Screw You!" with murder (which is admittedly the best way to do that).
Mirial was in a Navy Apocalypse at the time, which is basically EVE Online's equivalent of the Death Star.

And really, anyone who manages to get killed in one of those deserves it at least twice.
They scooped up the virtually vacuum-frozen corpse for delivery to a client who had paid the equivalent of 500 real dollars for the hit. Which pales next to the $16,500 (again, real-world money) worth of items destroyed or stolen in the raid. Also, holy shit, people are paying to assassinate hated video game characters now.

Read more: The 7 Biggest Dick Moves in the History of Online Gaming | Cracked.com http://www.cracked.com/blog/the-7-biggest-dick-moves-in-history-online-gaming/#ixzz1xaP7L9La 

http://www.cracked.com/blog/the-7-most-elaborate-dick-moves-in-online-gaming-history_p2/

Quote
  #2. Vaporizing One Thousand Real Dollars (EVE)

Crowd Control Productions (CCP) infamously live up to their name with EVE Online, a spacefaring game where people pay to plug into a computer to pretend to work for simulated corporations. You could say they have a dedicated fanbase, but only because clicking on the player agreement means it's legally not slavery.








Warning: more numbers than most careers.









In an act of diabolical genius CCP created their own currency without all the problems of being declared a rogue state or arrested by the Icelandic Ministry of the Interior. They set up PLEX, Pilot Licence EXtensions, where you can convert fake game money into 30 days of extra playing time. With a cash value of $15. So now players can work in the game to be allowed to continue to work in the game. It's the closest humanity has come to the Matrix.








Damn noob.









They invented their own world and cash currency to use there -- there are drug lords with less control over their customers. And if you think this was CCP's full evil plan, they haven't even started stroking their fluffy white cat yet. The diabolical dick move was to introduce PLEX as in-game items, meaning you could trade it and carry a cargo of real money through a universe of players out to murder you. When you destroy a ship there's a chance its cargo will turn up in the wreckage loot, and note the evil eighth word in that sentence.

Players "slickdog" and "Viktor Vegas" found a lone cargo hauler with carrying 74 PLEX, over $1,100, and promptly blew the shit out of it. And every single one of the dollars. Not one PLEX survived. Over a grand was electronically vaporized, because that grand had already been paid to CCP who professionally don't give a shit what happens to money after that. They've set up a system where they make money when other people destroy it, and you can't even Occupy Jita because you'd have to pay them for the privilege.

Read more: The 7 Most Elaborate Dick Moves in Online Gaming History | Cracked.com http://www.cracked.com/blog/the-7-most-elaborate-dick-moves-in-online-gaming-history_p2/#ixzz1xaPMGYNB 

http://www.eurogamer.net/articles/2012-04-27-ccp-players-attempt-to-destroy-eve-online-economy-is-f-ing-brilliant

Quote
CCP Games has given its blessing to a player-driven attempt to destroy the Eve Online economy.
Controversial former Council of Stellar Management boss Alexander "The Mittani" Gianturco - who CCP recently banned for encouraging the community to grief a suicidal player during the recent FanFest event - tomorrow leads an assault on the centre of the in-game economy, called the Jita trade hub.
The "Burn Jita" action, which has been in the works for months, was scheduled to begin tomorrow - the day The Mittani's 30 day Eve Online ban ends. But reports indicate it has already begun, with some 14,000 Thrasher ships preparing all out war on the region.
Some players are worried the game will be ruined by The Mittani's Goonswarm alliance, but CCP promised not to interfere.
"I tell you what, it's going to be f***ing brilliant," Jon Lander, senior producer of Eve Online, told Eurogamer this morning. "Absolutely brilliant.
"There was one bug [the 'bookmark escaping agro bug'] in the game that meant that if they do the things they're going to do, they could have escaped the in-game consequences. So we fixed that bug about three weeks ago. And they went, okay.
"They're going to do exactly what you're able to do in the game, and people will have to roll with it. It'll be great.
"Last night I got an email - Jita was at 2100. Time dilation kicked in at 15 per cent. And there were people just watching the sh*t that was going down. It was brilliant. It was absolutely great."
Lead game designer Kristoffer Touborg insisted that player-driven events such as Burn Jita are what make Eve Online stand out from other games, and that it's CCP's duty to sit back and watch.
  Do you want to play a 15 minute match of Call of Duty that you won't remember the next day, or do you want to spend four months manufacturing 14,000 Thrashers to do this? It's just so big and awesome - lead game designer Kristoffer Touborg.  "It's what makes Eve a really good game," he said. "Do you want to play a 15 minute match of Call of Duty that you won't remember the next day, or do you want to spend four months manufacturing 14,000 Thrashers to do this? It's just so big and awesome."
Lander added: "We want people to be able to do this. If Goonswarm want to do it, we want them to do it and we want them to have a great time doing it.
"The worst thing we could do is to stop it happening. It would be appalling for the game. It would be against everything we stand for."
According to Touborg, the attempt to destroy the game's economy may even prove beneficial in the long run. "The people they're going to hurt now are people who have quite a lot of security," he said. "There's not a lot of turnaround on ships and goods in Empire. I think it might be healthy if we lose a lot of this industrial power, if they have to go back and save up for their ships again and be a part of the cycle of life everyone else is a part of.
"I don't like complete security, and I do like when a large group of players who live in complete security have that pulled away temporarily. It's going to be healthy."
Whatever happens, increased activity in the Jita area is guaranteed - and CCP has prepared for it by switching servers around. "The great thing was we had some fair warning," Lander said. "We've got some seriously grown up server kit. Where we know there's going to be some really big, epic stuff happening, we can put it on this kit.
"We've said, okay, stick Jita on the big, scary server, and put all the surrounding systems on these other servers."


Mme Chauchat

Quote from: Meho Krljic on 12-06-2012, 14:44:49
Prvo pravilo kod gledanja trejlera za igre je da se setiš da igra zapravo ne izgleda onako kako je trejler pokazuje  :lol:
Sad si mi uništio sve iluzije. :cry: Dobro, znam i ja to negde, ali ipak sam pomišljala gledajući onaj trejler za Diablo III kako je vama što se igrate mnogo lepo u životu jer imate iskustvo potpune uronjenosti u... er... svet gnusnih monstruma...
...
...dobro, makar su mnogo lepše dizajnirani od ovih u RL.

Meho Krljic

Da se razumemo, čitava je filozofija ispletena oko toga šta se vidi u trejleru a šta se vidi u igri, bilo je tu i sudskih zabrana emitovanja trejlera: na primer Call of Duty 2 je najvaljivan ovim trejlerom, a igra je u zbilji izgledala ovako. Što je vidna razlika i posle žalbe da je Activision koristio nedozvoljene reklamne postupke (tj. lagao, pokazujući prerenderovane scene koje podsećaju na igranje igre kao da je u pitanju zaista renderovanje u stvarnom vremenu u endžinu igre) zabranjeno je emitovanje na televiziji ove reklame.

No, stariji je to problem od Call of Duty, recimo nikad neću zaboraviti kada sam prvi put video trejler za Final Fantasy VIII koji je bio.. izuvanje. Igra je, naravno izgledala ovako (premotati na 4. minut da se vidi in-engine grafika).

Danas je meni gledanje trejlera postalo prilično naporno jer najčešće ne vidimo kako igra zapravo izgleda. Sem ako se ne naglašava da je u pitanju gameplay trailer... A sve su ređi.  :cry:

Mislim, nije to kao sa filmom gde čak i ako u trejleru vidiš scene kojih ni nema u filmu ipak vidiš iste glumce i lokalitete. U trejlerima za igre često vidiš nešto što nema nikakve veze sa time kako igra izgleda.

Father Jape

Ja načelno ne podnosim trejlere, ni igara, ni filmova, i trudim se da ih izbegavam.

Nije samo do ovoga što Meho spominje, već vipše do toga da ne vidim svrhu bivanja tizovanim, kad ću morati posle da čekam ko zna koliko to što me interesuje.

S druge strane bioskopski momenat gledanja trejlera za filmove koji me ne interesuju, i koje verovatno nikad neću gledati, sasvim je okej, posebno što ima tu komičnu notu njihovog silnog upinjanja da me zainteresuju za film, i učine da deluje kao najkul stvar ikad.
Blijedi čovjek na tragu pervertita.
To je ta nezadrživa napaljenost mladosti.
Dušman u odsustvu Dušmana.

дејан

јах, ив онлајн је сигурно најбоља игра коју сам у животу играо (у смислу да одговара ономе што ја волим код игара) али толико одузима времена да сам на крају одустао....наравно са идејом да ћу јој се вратити...некад
не изгледа онако као на трејлеру, имаш на јутјубу снимке...попут овог
мада кад се зумира, у високој резолуцији, изгледа импресивно (баја на жалост не користи ракете, које у овој новој инкарнацији изгледају одлично)
ево још једног снимка, који показује шта ив одваја од осталих игара...Пандемик Лиџн и ТЕСТ (играчки корпови) против ЦЦП (власници игре и девови)
...где то има да можеш да убијаш и убијеш оне који су правили игру иако имају специјалне ствари које нису доступне обичним ив смртницима (иначе свака коцкица је играч/брод)
...barcode never lies
FLA

Father Jape

Blijedi čovjek na tragu pervertita.
To je ta nezadrživa napaljenost mladosti.
Dušman u odsustvu Dušmana.

Meho Krljic

Stvarno šarmantno mada priznajem da bi meni bilo neprijatno da dotaknem nešto u čemu je jedno vreme prebivao deo Merilina Mensona  :cry:

Dr00d

Reko ovde je možda najbolje da okačim Mehine koleginice   :|


HOW TO PLAY DUALITY BY SLIPKNOT ON DRUMS - MEYTAL COHEN SOLO

Lux Drummerette - Megadeth "Holy Wars" - Drum Cover
Ova zabada kako ja volem   :|


A komentari su naravno  :D

Quotewomen should not play drums.

Why not?

Because it's usually difficult to fit a drum set in the kitchen.

QuoteI was going to pay attention and learn how to play this song, but she had a cleavage revealing shirt on :/


Kad god gledam drumm covere uvek se popalim i hoću da kupim bubnjeve, ali niti imam para, niti imam gde da ih smestim, niti će okolina to dobro da podnese  :cry:
Meho kliko para za neke polovanjake za početnika?  :)
There's no saint like a reformed sinner.

Father Jape

Eh, da si još prethodnu stranu pročitao.  :lol:
Blijedi čovjek na tragu pervertita.
To je ta nezadrživa napaljenost mladosti.
Dušman u odsustvu Dušmana.

lilit

biće nešto od ovog japeta. :lol:
That's how it is with people. Nobody cares how it works as long as it works.

Meho Krljic

Quote from: Dr00d on 14-06-2012, 22:55:58
Kad god gledam drumm covere uvek se popalim i hoću da kupim bubnjeve, ali niti imam para, niti imam gde da ih smestim, niti će okolina to dobro da podnese  :cry:
Meho kliko para za neke polovanjake za početnika?  :)


Pa, kapiram da bi mogo za 200-300 evrilija da kupiš neki krš da se malo zezaš.

Meho Krljic

Nego, ako ima nekog ko deli moju simpatiju prema starijim ženama koje vole život, Kikstarter ima projekat za finansiranje dokumentarca o njujorškim šarmantnim staricama:

http://www.kickstarter.com/projects/292182391/advanced-style-film

Quote
Advanced Style is a documentary film about stylish older women living in New York City.  The film follows the daily lives and inspiring moments of New York's most fashionable seniors. These portraits of women aging gracefully with tremendous spirit will challenge conventional ideas about beauty, growing old, and Western culture's increasing obsession with youth.
For three years we have filmed many stylish, older women in New York City, but we need your help to turn this project into a full-length documentary film. Through our discussion of style, we've started a grander conversation about embracing age and living life to the fullest. Our *senior* starlets share their tips for choosing accessories, and perhaps more importantly, how they cope with their changing physical appearances and abilities, sex at an older age and, inevitably, death. No topic is off limits.


Projekat je već prebacio svoju metu (tražili 35,000, sad imaju 44,000) sa još osam dana do kraja pledžovanja, pa imate šansu.

lilit

joh mehane, da te nema trebalo bi te izmisliti.

nego, moram da podelim s vama jedan sentiment, na sta me asocirala ova recenica: "... how they cope with their changing physical appearances and abilities, sex at an older age and, inevitably, death...."
ajd sve, ali how to cope with their changing physical appearances...mislim, jasno mi je da neki ljudi imaju problema s tim (imam i koleginicu koja me smara najstrasnije, a ni ta surova grana hirurgije ne bi drala toliko da nema koga, a i psihologiju mi ne pominjite), ali opet...
ne moze bakuta od 70 ili od 40 da izgleda kao devojka od 20. prosto, sama ta promena je nesto protiv cega se ne bi trebalo boriti.
valjda. mislim, tesko mi je da proniknem da li je ta borba evolutivno uslovljena ili je nesto drugo u pitanju.
That's how it is with people. Nobody cares how it works as long as it works.

Meho Krljic

Ali ne znači da se one (ili iko) "bore protiv" toga. "How to cope" u ogromnom broju slučajeva može da se prevede kao "kako da se privikneš na" ili "kako da prihvatiš".

lilit

ma bre, ne pricam sad o tvojim babama, ali hvala sto mi prevede.  :cry:  xuss

poneo me sentiment, pricam in general o tome da postoji veliki broj ljudi koji ne moze da prihvati starenje kao, so zu sagen :mrgreen:, prirodnu lepotu zivota.   
That's how it is with people. Nobody cares how it works as long as it works.

Meho Krljic


Dr00d

Quote from: Father Jape on 15-06-2012, 02:01:55
Eh, da si još prethodnu stranu pročitao.  :lol:

:x

Jbga slabo pratim ovaj topik, ovo mi je promaklo   :(
There's no saint like a reformed sinner.

Father Jape

Grant Morrison dobija MBE.  :lol: (dobro, u istim vestima, Kejt Vinslet je dobila CBE, a Ken Brana KBE, ali svejedno)
Blijedi čovjek na tragu pervertita.
To je ta nezadrživa napaljenost mladosti.
Dušman u odsustvu Dušmana.

Father Jape

Blijedi čovjek na tragu pervertita.
To je ta nezadrživa napaljenost mladosti.
Dušman u odsustvu Dušmana.

Meho Krljic

 :lol:  Gledao sam pre neki dan. Čudovište je Kollias.

Milosh

http://www.gameplox.com/2012/06/16/quoting-the-internet-playing-games-after-age-20-is-not-normal/

Meho, kad nakon jedne video-igre previše kreneš u neizbežni ubilački pohod, nadam se da nećeš početi sa nama sagitašima...
"Ernest Hemingway once wrote: "The world is a fine place and worth fighting for." I agree with the second part."

http://milosh.mojblog.rs/

zakk

Why shouldn't things be largely absurd, futile, and transitory? They are so, and we are so, and they and we go very well together.

Meho Krljic

Quote from: zakk on 18-06-2012, 18:42:30
Quote from: Father Jape on 18-06-2012, 14:15:29
George Kollias 200 BPM to 280 BPM (complete !)

Šta se računa u BPM? Sve što čukne ili kako?

Ne, jedan udarac nogom ili rukom je jedan bit. Dakle, ne i ruka i noga.

zakk

a ako je istovremeno to se računa u isti bit?
Why shouldn't things be largely absurd, futile, and transitory? They are so, and we are so, and they and we go very well together.

Father Jape

Ne. Jedan bit je jedna četvrtina. U taktu ima četiri četvrtine (mislim ne nužno, ali u zapadnoj muzici je gotovo uvek tako). Ili, ako hoćeš jedan bit je jedan klik na metronomu. U uobičajenom rok ritmu na prvu i treću četvrtinu u taktu ide bas bubanj, na drugu i četvrtu ide doboš. Dakle o četiri bita u taktu imaš dva bas bubnja i dva doboša, naizmenično, ne u isto vreme.

Ovde  on dok mu metronom daje tempo od 200 bpm svira uglavnom osmine jednim udom, odnosno kad upari recimo dve noge, to budu šesnaestine. U jednoj četvrtini, jelte, ima četiri šesnaestine, odnosno dve osmine.

Drugim rečima, on kada podesi metronom na kraju na 280, kada bi onu deonicu recimo gde svira duplom pedalom produžio na ceo minut, oni bi udario bubanj 280X4=1120 puta u toku tog minuta. Što je mislim nešto iznad svetskog rekorda za noge, a ispod rekorda za ruke*. Ali on verovatno ne bi mogao baš tim tempom da izdrži da svira šesnaestine ceo minut.


Rekord za singlove rukama mislim još uvek drži Mike Mangini, 1247. :lol:
Blijedi čovjek na tragu pervertita.
To je ta nezadrživa napaljenost mladosti.
Dušman u odsustvu Dušmana.

Джон Рейнольдс

Пу, мајку му! Да сам јуче умро, мислио бих да је Скот Луис најбржи бубњар. Наравно, нисам имао неки чврст или недајбоже емпиријски разлог за то... Него, оно, на уво, сељачки.  :cry:
America can't protect you, Allah can't protect you... And the KGB is everywhere.

#Τζούτσε

Meho Krljic

Ovaj FatherJape mnogo zatehničio ovde. Dakle, jedan udarac nogom je na ovom snimku ovde jedan bit.

Father Jape

Ali nije! Jer po tome bi ispalo da je udario nogom samo 200 odnosno 280 puta u minutu, tj. da bi udario kad bi deonice trajale toliko, a ne kraće kao na klipu. Kao što rekoh, on svira duplo brže od toga, jer ne svira četvrtine u tempu od 200 bpm (što može svako), nego osmine.

Ukratko, na klipu ne možeš čuti šta je bit. Idi na ovaj sajt, klikni na 200 i čućeš šta je jedan bit u tempu od 200 bpm:

http://www.metronomeonline.com/

A onda poslušaj Kolijasa na početku, i vidi gde je on u odnosu na klik. Čućeš da svaki njegov ud svira duplo brže od klika, odnosno udovi upareni sviraju četiri puta brže.
Blijedi čovjek na tragu pervertita.
To je ta nezadrživa napaljenost mladosti.
Dušman u odsustvu Dušmana.

Meho Krljic

Dobro, u pravu si.

zakk

ALI SE SA TIM NE SLAŽEŠ, reci slobodno :D

fala Jape na objašnjenju!
(btw, reč ud sam sretao u ovolikom broju i učestalosti samo u Vjesnikovoj EROTICI  :mrgreen: :oops: )
Why shouldn't things be largely absurd, futile, and transitory? They are so, and we are so, and they and we go very well together.

Meho Krljic

Ma, slažem se ja sa njim, korigovao sam i svoje mišljenje. Do sada sam lakonski mislio da se zaista broji svaki udarac nogom.

Dr00d

Quote from: Father Jape on 18-06-2012, 14:15:29
George Kollias 200 BPM to 280 BPM (complete !)

Čemu ovo mrdanje nogom levo-desno dok cepa po bas bubnju? Jel postiže time nešto?
Nisam bubnjar, pa se nisam ni bavio istraživanjem, ali jesam par puta sedao za bubanj i znam princip po kome rade (mislim šta koja noga i ruka, itd), ali kako je najpravlnije udarati bas?
Za ruke ne pitam i znam da to ne izvodim tehnički i nije mi bitno, ali brate noga "odpadne" brzo  :)  Da li fiksiram skočni zglob, pa da rokam iz kolena (što mi je lakša varijanta) ili fiksirati koleno, pa iz skočnog zgloba udarati (gde dobijem momentlčnu upalu mišića posle 5 udaraca)?
There's no saint like a reformed sinner.

Father Jape

Kako obično kažu, nema pravilnog načina, sve dok postižeš rezultate a pri tome se ne povređuješ.  :lol:

A što se tiče onog mahanja nogom, neki koriste tu tehniku pri većim brzinama, evo recimo šta Dejv Vekl kaže o tome:

Drum Lesson Dave Weckl Back To Basics Part 4 Foot Technique

(njihanje spominje negde posle 4:40)
Blijedi čovjek na tragu pervertita.
To je ta nezadrživa napaljenost mladosti.
Dušman u odsustvu Dušmana.

Meho Krljic

Ta heel-toe tehnika je, vele бржа, али такође веле и да је незгодна за зглобове...

Father Jape

Mrsko mi je kontrirati ti dvaput u jednom danu, ali ono što Vekl demonstrira nije heel-toe, već upravo njegova najčešća alternativa za dablove - slide.

Heel toe možeš videti recimo ovde (skoči na 6:00):
(dakle stopalo ne ide nimalo napred - nazad, već na izvestan način gore - dole.

http://www.youtube.com/watch?feature=player_detailpage&v=bMGCT-J-_N0#t=356s


A sad vidim da ima i klip gde tri lika sad vremena objašnjavaju razliku između slajda, hil-toua, i nečeg trećeg  :lol:

Heel Toe, Slide, and Flat Foot Bass Drum Techniques
Blijedi čovjek na tragu pervertita.
To je ta nezadrživa napaljenost mladosti.
Dušman u odsustvu Dušmana.